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Vikrant

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A member registered Sep 01, 2020

Creator of

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(1 edit)

I voted for hello world

Nice game bruh......

Shameless self promotion

for(int i = 4, i < size, i += 2) {

}

What is alternative of this in gdscript. I know basic of for loop it is something like this

for i in range(size):

    pass

here it will start from 0 and run till size - 1 but i want to start for i > 0 and increment 2 each time. How to do that

did you used godot???


if yes than how did you managed to make dynamic meshes that changes at runtime


btw nice game

Can i give your website in credits of my game.